CT Design
rXs Versions and Beta PDF Print E-mail
Written by Cryas Tokhes   
Monday, 22 June 2009 10:44

Over the weekend I took some time to go through the scripting and run it through some prelim testing with a friend. All the functions are working as they should and I cleaned up some verbage. I am trying to still keep this as being as simple to use as possible so the whole thing isn't too overbearing like many systems out there are.

I have also made the HUDs updatable, so if a new version is released then the user will be sent an updated HUD. Since the HUDs are pretty much empty shells that just relay information, there is no need to feel that you have lost anything from the update.

Now, for the Beta Details.
If you own a sim and would like to use this system, please send me a notecard with your name and information. I will get this to you as soon as possible. I have already started testing these in friends' sims and have gotten some pretty good feedback, but if you want to get a head of the game let me know.

 
2nd Year Anniversary's Sale Results PDF Print E-mail
Written by Cryas Tokhes   
Monday, 22 June 2009 07:17

I can only describe this with one word.... Wow.

The sale was very fun, even though it only lasted for 15 minutes (5 minutes were added due to Vendors issues), there was a very good turnout.

Overall with the sale there were a total of 126 collars given out. Given the average price of a CTD Collar is about L$400, that means that over L$50,000 of merchandise was given to its customers. For those of you that missed out, then you did just that, missed out.

I would like to thank everyone who joined for the sale. Enjoy your new toys!

 
CTD Collar Version 2.062 Released PDF Print E-mail
Written by Cryas Tokhes   
Wednesday, 03 June 2009 19:51
I have released a minor update to check collar statuses. The collars will now autocorrect their internal flags to coincide with the ownerlist length, then update to the database. This will not change any collar settings or affect any features.
 
Introducing rXs! PDF Print E-mail
Written by Cryas Tokhes   
Friday, 19 June 2009 11:48

I have heard from many Roleplayer friends of mine that it would be nice to be able to have a currency system within their specific sim that will allow them to Give and Trade funds between others. This system will not be based off of the use of Linden Money, but instead is earned through use of the HUD. The more people using the system, the more money that is in the system, and a better chance for wealth to be gained within the sim. So, CTD introduces to the world, rXs... 

rXs, or the Roleplay eXchange System, is a very low lag, easy to use currency exchange system. It is meant to function as a way for Roleplayers to form an economic system within their environment. The standard HUD is all that is needed to get started and will become operational for everyone within the sim immediately after the Owner of the land uses it. From this point users will gain a currency base after every 10 minutes (starts at 1 unit per 10 minutes, unless changed by the sim owner). These 'funds' can be used for whatever purpose the roleplayer seems fit as it is to be used freely.

To access the Help/Sim Owner Login Page to go: http://www.getctd.com/rxs/

 
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